This archive (power2_v11_mapping.rar) contains the following files:

power2.def
harpoon.def
test_power2.map
power2_mapping_guide.htm
Read Me 1st.txt (This file)
neutral.md2
neutral.pcx
g_harpoon.md2
harpoon.tga

power2.def allows you to add the power entities to your maps.
harpoon.def allows you to add the harpoon weapon to your maps.
power2_mapping_guide.htm explains everything you need to know about mapping for Power 2 mod.
test_power2.map is a simple map containing examples of control points and the rain weather effect.
neutral.md2 is the neutral control point model
neutral.pcx is the texture for neutral.md2
g_harpoon.md2 is the harpoon model
harpoon.tga is the texture for the harpoon model

Extract all the files to your <kingpin> folder and they will be placed in the following locations:

<kingpin>\kprad folder:
power2.def
harpoon.def
power2_mapping_guide.htm

<kingpin> folder:
Read Me 1st.txt - This file can be deleted after extraction.

<kingpin>\main\maps folder:
test_power2.map

<kingpin>\main\models\controls folder:
neutral.md2
neutral.pcx

<kingpin>\main\models\weapons\g_harpoon folder:
g_harpoon.md2

<kingpin>\main\models\weapons\v_harpoon folder:
harpoon.tga

Important!

If you have previously mapped for Power2 then delete the kingpin_power2.def file in your kprad folder.
If you also map for Power mod and you have a power.def in your kprad folder, delete the power2.def file
or you will have two power_control_point entries in Radiant.

Enjoy :)


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